UX Researcher, XR Experiences
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Job Description
At Google, we "Focus on the user and all else will follow." As a User Experience Researcher (UXR), you make this possible. You will join our multi-disciplinary UX team, collaborating with Engineering and Product Management, to gather insights and create industry-leading products.
You’ll play a critical role in helping your team understand user needs and will drive impact at all stages of product development, ensuring products are useful, usable, and helpful. You will explore user behaviors and motivations by conducting primary research, including: field studies, interviews, diary studies, ethnography, surveys, usability testing, and logs analysis. You will also grow within a supportive UXR community offering mentorship, regular meetups, and exclusive internal tools.
For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap – the convergence of AI and XR. This is more than just new devices – it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
US: $132000 - $190000 (USD) + 15% bonus target + equity + benefits
Learn more about benefits at Google .
Develop and maintain a prioritized research roadmap aligned with product strategy and business goals.
Scope and lead research initiatives to understand use cases and journeys across multiple Augmented Reality (AR)/Virtual Reality (VR) products.
Plan and execute various research methodologies, including usability testing, user interviews, surveys, field studies, and quantitative analysis.
Partner with designers, product managers, and engineers across Google and external organizations to support consumer launches.
Provide user-centered insights to inform product strategy and roadmap development.
Minimum qualifications:
Bachelor's degree or equivalent practical experience.
4 years of experience in an applied research setting (e.g., product or academic), or similar.
Experience with research methods (e.g., usability, studies, contextual inquires, 1:1 interviews, unmoderated research studies).
Preferred qualifications:
Master's degree or PhD in Human-Computer Interaction, Cognitive Science, Statistics, Psychology, Anthropology, or related field.
2 years of experience conducting UX research on products, managing projects, and working in a large, matrixed organization.
3 years of experience working with executive leadership (e.g., Director level and above).
Experience conducting research with emerging technologies and devices (e.g., VR headsets, smartphones, wearables, etc.).
Applied experience conducting research in AR/VR product environments, Android systems, system UI, or app scaling.
Understanding of human physiology, human performance, visual processing, attentional demands, or ergonomics.
Bachelor's degree or equivalent practical experience.
4 years of experience in an applied research setting (e.g., product or academic), or similar.
Experience with research methods (e.g., usability, studies, contextual inquires, 1:1 interviews, unmoderated research studies).
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